HOW TO MAKE
AI GAMES
THAT DON’T SUCK.
Don’t build it all at once. Build it in steps.
WATCH THE VIDEOHow to Make AI Games That Are Actually Fun (Step-by-Step)
ONE PROMPT.
EVERYTHING AT ONCE.
The AI has to guess all the decisions
you haven’t made yet.
“Build this.”IDEA → WHOLE GAME → HOPE FOR THE BEST
Show the AI
what you mean.
Your idea.
What is the game? How does it work?
What is the player’s goal?
Your references.
Share reference games, links and images.
Point out the graphics or features you want.
What to research.
Ask it to study the useful parts of that genre:
its controls, core mechanics or pacing.
“A little robot collects five sparks, avoids the patrols and reaches the exit.”
Use this image for the colors and workshop mood.The result: shared direction, before the building starts.
Choose the right
amount of planning.
Use the initial description.
Clear controls. Clear rules. Clear goal.
Keep the game small and specific.
Create a game design document.
Have the AI organize the mechanics, systems,
visuals and scope into one agreed plan.
The result: an approved foundation to build from.
Build the pieces.
Lock in what looks good.
Make assets individually.
Characters, scenery, objects, UI and sound.
Use the references and agreed plan.
Review before moving on.
Ask for specific changes until they fit.
Approve the pieces you want to keep.
A workbench helps here.
Ask for one page with asset previews, approvals
and live updates on what the AI is working on.
The result: a consistent set of approved, usable assets.
Turn the pieces
into a game you can play.
Assemble the approved pieces.
Have the AI connect the assets and game rules
into one playable experience.
Deploy it.
Publish a playable link or export a downloadable build
for your chosen platform.
Play. Then improve.
Try the actual game. Give specific feedback.
Fix one thing at a time and test again.
The result: a game built from decisions you reviewed along the way.
You know the steps.
Here are the files.
Every step here goes faster when you are not staring at a blank prompt. The AI Creator Bundle is my own library: the prompts I actually use and the editable files behind the games, worlds and animations I build. Open one, change it, make it yours.
One payment of $9. Weekly updates included, no subscription. The Discord is free either way.




