First person, sword in hand, in a vast dwarven hall of gears and fire bowls before a giant glowing statue
In partnership withElevenLabs

A dark-fantasy action RPG

DEEPFALLThe Sunken Kingdom of Khar-Durn

The deep-smiths are gone. Their halls are not empty.
Delve into Khar-Durn, wake its giants and hear every one of them.

Actual gameplay · The King’s Descent

ElevenLabs

Made in partnership with ElevenLabs. Every sound in DEEPFALL is ElevenLabs: the sword hits, the footsteps, the voices of the giants and the music under it all.

Try ElevenLabs

See it in motion

Watch
the trailer.

A minute in Khar-Durn, with its ElevenLabs sound.

The sunken kingdom

The deeper you go,
the louder it gets.

Cross the Ashen Pass, make camp at the Waystone, then go down: through the King’s Descent, the Drowned Cisterns and the Deepking’s Forge, colossal halls cut by dwarves who vanished long ago. Each delve ends with a giant.

DEEPFALL was made in partnership with ElevenLabs. Its sound effects, character voices and music were all generated with ElevenLabs, from the scrape of a shield to Durn, the Deepking, speaking from his throne.

Free to playPlays in your browserSound by ElevenLabsNothing to install
First person in a dwarven hall of giant bronze gears and lanternsThe King’s Descent

Built for giants,
left to the dark.

Monumental stone, verdigris bronze, chains and steam. Bridges over drops you cannot see the bottom of, and stairs that go down for a long time.

  • Five places to explore, from the pass to the forge
  • Dwarven garrisons, creatures and three giant bosses
  • Loot in four rarities and a camp to spend it in

How you survive down there

Fight, cast
and delve.

First person: a sword swings at a burning dwarven soldierFight

Sword, shield
and nerve.

Combos, charged overheads, running thrusts, parries that send a bolt back, and executions on staggered foes. Built to be fought in first person, the way it is meant to be played. Press V any time to switch views.

Click to strike, Shift to raise the shield.

First person: lightning from the spell hand strikes a houndCast

Trade the shield
for a spell.

Press G and the off hand becomes a spell hand: Fireball, Arc Beam, Frost Lance, Mending Light and Sigil Snare, each one tap to cast or hold to charge.

G to swap, 1 to 5 for spells.

First person down a long stone corridor lit by a fire at the far endDelve

Go down.
Come back richer.

Strike out from the Waystone Camp into the delves, hunt the giant at the bottom of each one and haul its loot home to sell, upgrade and go deeper.

I for the inventory.

First person at the edge of a lit cistern hall with a carved dwarven face

Sound by
ElevenLabs.

Hundreds of sound effects, the voices of the giants and the people of the camp, and the music: all of it generated with ElevenLabs and mixed into the game.

Turn your sound on. The halls of Khar-Durn are meant to be heard. Make your own with ElevenLabs.

The road down

Know where
you are going.

From the snow of the Ashen Pass to the fires of the forge, every place has its own light, its own foes and its own sound.

A giant stone statue above a sea of fog in the Ashen Pass
The pass, the camp, the descent, the cisterns and the forge.
One tab, one kingdom

A delve
to play.

Play it right here in your browser, with nothing to install.

WASD
Move
Click
Strike
Shift
Shield
Space
Jump
C
Lock on
V
First / third person
Chrome, Safari, Edge & FirefoxNeeds a strong computerBuilt with Claude and ElevenLabs
First person, sword and spell hand, in a moonlit dwarven yard
The way down
First person at the Waystone Camp beside a brazier
Home, for now

The giants are waiting

Go
deeper.

Get DEEPFALL free.
Play in your browser.