Tanks and aircraft attacking a base in a cloud of smoke and tracer fire

A real-time strategy game

IronfrontTheater Command

Three armies. One map.
Build the base, roll the armour and call in the strike.

Actual gameplay · A skirmish in progress

See it in motion

Watch
the trailer.

Thirty seconds, captured in the game.

Commander on deck

Build. Mass.
Break through.

Start with a headquarters and a builder. Put down power and supply, raise a barracks and a war factory, and get units into the field before the other side does.

Then scout, hold the oil, tech up to aircraft and artillery, and finish it with a superweapon if it comes to that.

Free to playPlays in your browserThree factionsNothing to install
Actual gameplay: an armoured column advancing along a road past a townThe theater

Pick a side.
Pick a fight.

Choose your faction, your opponent and a difficulty, then deploy. The AI builds a base, gathers supplies, techs up, attacks in waves and uses its own powers and superweapon.

  • Easy, normal and hard
  • Two mouse schemes, classic or right-click
  • An unlimited funds switch for sandbox play

Three armies

Tech, armour
or ambush.

Units exchanging fire near a townAegis Coalition

High
technology.

Helicopters fly supplies home, air power is strong and every unit is precise and expensive. Their last word is the Orbital Lance.

Fewer units, better units.

A base under attackIron Dominion

Massed
armour.

Cheap tanks that fight better in hordes, bunkers, flame weapons and a Warhead Silo at the top of the tree.

Build more. Then build more.

A firefight on the edge of a townOutland Irregulars

Guerrilla
war.

No power grid to protect, workers who both build and gather, and salvage from every wreck on the field.

Hit, fade, come back.

Explosions and smoke over a base under attack

It all ends
in smoke.

Call in powers as you earn them: air drops, carpet bombing, EMP and emergency repairs among them.

Units earn promotions as they fight, so keep your veterans alive.

Four moments from one battle

It escalates
quickly.

These are from a single skirmish, start to finish.

The first skirmish in the middle of the map
First contact, the push, the siege and the end.
From above

Watch it
unfold.

Rotate and zoom the camera freely, click the radar to jump across the map and group your units on number keys.

A wide view of a battle around a base
The assault
Units fighting among trees
The treeline

Top-down, mouse and hotkeysActual gameplay

One tab, one war

A war
to play.

The whole game runs right here in your browser, with nothing to install.

Click
Select / order
Drag
Box select
W A S D
Move the map
Scroll
Zoom
Q / E
Rotate
F1
Promotions
Chrome, Safari, Edge & FirefoxBest with a mouseBuilt with Claude Opus 5.5
Armour on the move
On the road
A base under attack
Under fire

Awaiting orders

Deploy,
Commander.

Get Ironfront free.
Play in your browser.