A rusting aircraft carrier grounded in a turquoise bay beside a jungle island, with a patrol boat crossing the shallows and two more islands on the horizon

A first-person island shooter

RiptideLandfall

Two islands. One wrecked carrier.
A lot of mercenaries in between.

Actual gameplay · Wreck Bay

See it in motion

Watch
the trailer.

Thirty seconds, captured in the game.

Chapter one: Landfall

Wash up. Gear up.
Get to the carrier.

You wake in a flooded wartime bunker under a jungle hill, with a machete, a pistol and a satellite phone that will not stop ringing. On the other end is Dr. Elias Marr, and he wants you on the wrecked carrier across the water.

Between you and it are two tropical islands, a walled outpost and the mercenaries of Black Reef Security. Sneak past them, scout them from the hills or shoot your way through.

Free to playBrowser or downloadTwo islands to crossNothing to install
Actual gameplay: the two jungle islands of Tawa and Mokara from the air, ringed by sandbars and turquoise shallowsTawa and Mokara

Jungle, surf
and open water.

The whole chapter is one open stretch of sea and land. Palms bend in the wind, the surf runs up the sand, a waterfall drops into a pool behind the camp, and you can wade, swim or drive between it all.

  • Two islands, a river, a waterfall and a bay
  • Huts, a walled outpost and a carrier wreck
  • Patrol boats, a buggy, a truck and a gunship

Three ways through

Scout, sneak
or open fire.

Looking through binoculars at the mercenary outpost, with range and bearing on the lensesScout

Find them
before they find you.

Raise the binoculars from a hilltop, zoom in on a camp and tag the mercenaries so they show on your radar.

B for binoculars.

Carbine in hand, walking through tall grass and palms toward the beachSneak

Stay low.
Stay in the ferns.

Crouch, go prone and lean round corners. Your radar shows how visible you are and how alert they are.

C to crouch, Z to go prone.

Firing the MK-4 carbine at a patrol boat with two mercenaries aboard, just off the beachFight

When it goes loud,
go loud.

A machete, a big-bore pistol, an automatic carbine and frag grenades. Sound the alarm and a truck of reinforcements comes up the road.

Click to fire, right-click to aim.

The field map of Tawa and Mokara, a hand-tinted survey sheet with your position and objective marked

A field map
and a voice in your ear.

Press M for a survey map of both islands with your position and your objective. Dr. Marr talks you through each step, and every word is on screen as text.

Checkpoints save your progress as you go, and there are three difficulty levels.

The journey

From the bunker
to the wreck.

One chapter, played start to finish: out of the bunker, through the cove camp, across the channel, into the outpost and on to the carrier.

A flooded concrete bunker corridor lit by one caged lamp, with rusted pipes along the wall
The bunker, the cove, the outpost and the carrier.
Black Reef Security

They patrol. They search.
They call for help.

The mercenaries walk routes, talk to each other, hear gunfire and come looking. Patrol boats circle the bays and a gunship flies the channel.

Aiming down the carbine sight at a patrol boat near the dock
A patrol boat in the channel
Carbine raised toward a thatched hut in the tall grass
The cove camp

First person, single playerActual gameplay

Always one more beach

An island
to keep.

The whole game is a single HTML file. Play it right here in your browser, or download a copy and it works offline.

WASD
Move
Click
Fire
Right-click
Aim
Shift
Sprint
F
Use
M
Map
Chrome, Safari, Edge & FirefoxBest with a keyboard & mouseBuilt with Claude Opus 5.5
The beach of Landfall Cove from the air, with a boat pulled up on the sand
Landfall Cove
The dirt road down to Wreck Bay and the carrier
The road to the wreck

The tide is in

The carrier
is waiting.

Get Riptide: Landfall free.
Play in your browser or download a copy to keep.