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Opus 5.5 Built a Game No Other Model Could

A tour of Starfall, my voxel sci-fi game: futuristic cities, alien landscapes, spaceships and space stations, and why Opus 5.5 pulled off a world other models struggled with.

Video / 9:36Watch on YouTube ↗

In this video, I’m taking you through my voxel sci-fi game, Starfall, and showing what Opus 5.5 was able to pull off. From futuristic cities and alien landscapes to spaceships and space stations, this build brings together the kind of world I’ve struggled to get from other models.

Watch on YouTube