Spirehaven at night: the walled city, its towers and floating islands under an aurora

A living storybook world

Spirehaven

The city of the hundred spires.
The pirates hold the coast.

Actual gameplay · Spirehaven by night

See it in motion

Watch
the trailer.

Thirty seconds, captured in the game.

The Vale of Spirehaven

Step out of the gate.
The story starts there.

Spirehaven is a whole storybook valley to walk in first person: a walled city full of named townsfolk, farms and mills, a wizards’ college, a glowing forest, a harbour town and a coast the pirates have taken.

Pick up quests from the people you meet, fight with sword, bow and three spells, and watch the day turn to night over the spires.

Free to playBrowser or downloadMouse and keyboardShowcase mode built in
The farms and villages of the vale in bright sun, roads winding between the fieldsThe vale

A city, a coast,
a forest and a barrow.

The map is the Vale of Spirehaven: Saltwick and Corsair Cove on the coast, Millbrook and Windmere among the farms, Glimmerwood, Silverrun Falls and the Hollow King’s Barrow. Click a place on the map to travel there.

  • Quests from the people you meet
  • A parchment map with travel
  • Day, night and an aurora

How you play

Fight, cast
and explore.

A first-person sword fight against pirates in a beach campFight

Sword,
bow and shield.

Click to attack, hold for a heavy blow or to draw the bow, Q to block. 4, 5 and 6 switch weapons.

R drinks a potion.

Casting a spell at a crowd of skeletons in the barrowCast

Three spells
to learn.

E casts your spell: Firebolt, Frost Nova and Starfall. Take them down into the barrow.

Fall, and the Star Mother carries you back.

Giant glowing mushrooms and purple trees in the forestExplore

Walk out
into the vale.

Walk, run and jump from the city out to the coast, the farms and the forests. F talks to people and interacts.

T changes the time of day.

The South Road gate with the quest list on screen

Four big quests.

Free Saltwick from the raiders, clear Corsair Cove and the Black Marigold, defeat Captain Mara Blacktide, then descend the Barrow and slay the Hollow King.

The townsfolk will point you the right way.

Day into night

Same city,
another light.

Morning in the market square, lanterns on the high street, a ringed planet rising over the harbour, and the aurora over the square at night.

The market square in the morning, stalls and bunting under the clock tower
The market square, the high street, the harbour and the square again under the aurora.
Down to the sea

Then drive
out the pirates.

The pirates came by night from Corsair Cove. Their galleon lies at anchor off the beach, and Saltwick wants its harbour back.

Underwater at night among the sunken pillars
Under the harbour
A first-person fight in the pirates’ beach camp
The pirate camp

Mouse and keyboard, in 3DActual gameplay

One tab, one valley

A storybook
to come back to.

The whole game is a single HTML file. Play it right here in your browser, or download a copy to keep. Showcase mode lets you fly, freeze time and hide the HUD for screenshots.

WASD
Walk
Click
Attack
E
Cast a spell
Q
Block
4, 5, 6
Weapons
F
Talk, interact
M
Map
T
Time of day
Chrome, Safari, Edge & FirefoxMouse and keyboardBuilt with Claude Fable 5.2
The parchment map of the Vale of Spirehaven
The Vale of Spirehaven
The Spirehaven title screen over the city at night
The title screen

The gate is open

Walk
in.

Get Spirehaven free.
Play in your browser or download a copy to keep.