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How to Build AI Games for Less With Claude Opus 5

How I get more from my tokens while building a game that looks good and is actually playable.

Video / 4:52Watch on YouTube ↗

Learn how to build great-looking AI games for less with Claude Opus 5. In this video, I share my approach to getting more from your tokens while creating a game that looks good and is actually playable.

I showcase Frostbarrow, a dungeon crawler inspired by The Elder Scrolls: Blades, and walk through the approach behind its icy environments, enemies, weapons, and combat.

If you’re getting into AI game development, or finding that your builds consume too many tokens, this video shows how I approach building on a smaller budget.

What game would you build with AI? Let me know in the comments on YouTube.