← All updates

GPT-6 Astra + GPT-image 2.5: My Workflow for Better AI Games

Better AI games start before you write the first line of code. Here’s how I turn a clear art direction into a playable Western shooter.

Video / 4:12Watch on YouTube ↗

Better AI games start before you write the first line of code. Here’s how I use GPT-image 2.5 and GPT-6 Astra to turn a clear art direction into a playable Western shooter.

I walk through my workflow:

  • Create the visual direction with GPT-image 2.5.
  • Turn it into an art design document.
  • Have Astra build the individual assets.
  • Review and approve them in a live workbench.
  • Assemble those assets into the game.

The goal: consistent visuals, better gameplay, and fewer tokens wasted on repeated fixes. You’ll see the design document, the asset workbench, and the finished gameplay.

Want the step-by-step version? The free guide walks through the same process.

Read the free guide